IO's own Glacier engine is again being used to power the graphics, though this is an upgraded version of the technology that pumps out more polygons. Like any real-world contract killer, you'll often have to get in and get out with a minimum of fuss. Where the original had you engaged in regular shootouts, the sequel promises to-the-point assassinations. More directed missions like this are said to be a major part of the design. One new scenario will see the hitman sneaking into a hospital to impersonate a surgeon and ensure the tragic failure of an open-heart procedure being performed on a mob boss. IO wants to let gamers discover some of these new murderous methods on their own, though some details have slipped. This changed point of view won't alter the main thrust of play, which will still involve killing opponents in creative ways. Bringing the game even closer to its shooter rivals is the option of a first-person camera view, provided as a new option for FPS fans who didn't like Hitman's third-person perspective. IO will use the Glacier engine to construct the graphics for Hitman 2.Īs before, the gameplay will lie somewhere between the first-person sneaker atmosphere of the Thief titles and more traditional festivals of carnage like Soldier of Fortune. Petersburb, Japan, India, North Africa, Sicily, and Malaysia, all the while colorfully murdering the locals. Subsequent assignments will take the still unidentified killer across the globe as he attempts to unravel the mystery of his existence by visiting the exotic locales of St.
Hitman 2 silent sniper code#
The genetically engineered assassin with a shining pate and a bar code on the back of his neck returns for another kick at the corpse after being dragged out of a monastic retreat in Sicily.
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Fans can expect to see more of the same cold-blooded action in Hitman 2 when it arrives next March. A Merchant-Ivory production it wasn't.ĭon't expect too much to change in the follow-up. If you weren't using piano wire to garrote a thug, you were blowing apart heads with a telescopic rifle or setting off a car bomb to kill a half-dozen mobsters. That original stirred up no shortage of controversy, thanks to a plot that featured more mob-related violence than three seasons of The Sopranos and The Godfather trilogy combined.
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Danish development house IO Interactive is revving up work this fall and winter on Hitman 2: Silent Assassin, a sequel to last year's Hitman: Codename 47. Gamers will once again get the chance to walk in the shoes of a contract killer next spring. The lead character in the previous Hitman game makes a return appearance.